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Massively's Mike Foster has never played StarCraft II before, but that's not going to stop him from checking the game out live and on-stream for all of Massively TV's viewers. StarCraft II has long been a tentpole franchise for Blizzard Entertainment and Mike is keen to find out why. Join him as he...

January 20th 2014 at 7:00pm 0 Comments
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Remember StarCraft Universe, the fan-made mod that turned the RTS into an MMO? The project is still going strong after two years, but its development team is in dire need of funds to push it over the hill and into open beta testing. The solution? Kickstarter, of course. Upheaval Arts hopes to rais...

August 12th 2013 at 9:30am 0 Comments
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That's a mighty fine city you have on your hands -- mind if we take it from you? If you're part of a heavily armed group in The Repopulation, you might be able to say this. Doing it, however, is another thing entirely. That's why Above & Beyond has created an intricate siege system to allow pla...

July 19th 2013 at 10:00am 0 Comments
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So The Secret World's Fusang Projects PvP zone is a rollicking good time. And this is coming from someone who generally thinks of MMO PvP as ill-considered (at best). Why is it fun? I can't really put my finger on that. It's an absolutely huge zone, and beautifully rendered. It also supports hun...

July 11th 2012 at 8:00am 0 Comments
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In the great coliseum where PvP warriors go to clash metal and drench the sand with blood, there are two doors. One leads to a place where open world PvP is embraced; the other leads to instanced PvP. Each warrior must make his or her choice which door to step through, and once that decision is m...

July 9th 2012 at 2:00pm 0 Comments
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While it's not strictly World of Warcraft-related, we're obviously big fans of Blizzard around here. So it's pretty cool when search giant Google includes an Easter egg that's a direct shout-out to the company. Go to Google and search for Zerg Rush. When you follow those simple instructions, you...

April 27th 2012 at 7:00pm 0 Comments
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The StarCraft 2 preview for Heart of the Swarm on display at BlizzCon 2011 last week was pretty much the same thing we saw a few months ago on the Blizzard campus. Fun as it was, we instead used our short time talking with with Blizzard's lead art director Samwise Dider to have him let us in on j...

October 25th 2011 at 6:16pm 0 Comments
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When Blizzard announced that StarCraft 2 would be split into three different games years ago, there was quite a bit of weeping and gnashing of teeth -- lots of complaining that the new corporate entity of Activision Blizzard was triple-dipping our wallets. But time heals all wounds and in this ca...

May 31st 2011 at 3:01am 0 Comments
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Wondering what's going on in the world of Perpetuum? Wonder no more, as the official Perpetuum dev blog has been updated with news of today's patch as well as a number of both client and gameplay tweaks. First on the agenda is the fact that Avatar Creations is now offering two new languages for its...

January 13th 2011 at 9:00pm 0 Comments
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This past week was an exciting week for Warhammer Online: Age of Reckoning as the new RvR systems were released for testing on the public test realm of Warpstone. Greg took part in both the Wednesday night and Friday afternoon sessions, and writes about his experiences and impressions in this week'...

October 9th 2010 at 3:00pm 0 Comments
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Chris Sigaty has been a faithful Blizzard employee for thirteen years and served as the lead tester on the original Starcraft. He's worked his way up the ladder on various titles, and is now hauling the reins of three different races as the lead producer on the followup Starcraft 2. Additionally, h...

June 29th 2009 at 3:10pm 0 Comments