Google AirShow streams IO live from several RC blimps

Yes, there's a fleet of camera-equipped, remote-controlled blimps live-streaming a bird's-eye view of Google I/O on YouTube, right now. It's called Google AirShow and it's taken over the airspace within Moscone Center. We briefly chatted with Chris Miller, a software engineer with AKQA (the company that put the dirigibles together for Google), about the technology used in each aircraft. It all begins with an off-the-shelf model airship that's flown manually via standard a 2.4GHz radio. Each blimp is outfitted with a servo-controlled USB camera and 5GHz USB WiFi dongle which are both connected to a Raspberry Pi board running Debian, VLC and Python. A custom-designed Li-polymer battery system powers the on-board electronics. The webcam encodes video as motion-JPEG (720p, 30fps) and VLC generates a YouTube-compatible RTSP stream that's broadcast over WiFi. Python's used to pan the servo-controlled camera via the Raspberry Pi's PWM output. The result is pretty awesome. But don't just take our word for it -- check out the gallery and source link below, then watch our hands-on video after the break.

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Eyes-on with Cornell University's laser tag dunebots (video)

Cornell University may be the host of the Cornell Cup competition, but that doesn't mean it can't bring its own robots to join in on the fun. This year, students brought along a few bots, dubbed dunebots, outfitted with all-terrain wheels and equipped with laser tag turrets. The rugged rig features a pair of cameras, a dustproof and water resistant chassis, air intakes capped with filters, and other components for suspension and steering. Not only does the team plan on releasing code and documentation for the project, but the hardware was designed with modularity in mind, so others can build their own modified versions.

Taking the robot into battle requires two pilots armed with Xbox 360 controllers: one directing where it travels, and another aiming the turret and firing. Driving the buggy over the web is also possible, though it takes a few seconds for it to react. The group also baked in voice controls, to boot. If you're not watching the car duke it out in person, you can even tune in over the web and watch a live video stream from one of its onboard cams. Its top speeds haven't been firmly nailed down, but the team says the bot was running at approximately 35 percent of its full potential, since it was deemed too fast for conference attendees. Hit the jump to catch us talk with the effort's Computer Science lead Mike Dezube, and to see a dunebot in action.

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Eyes-on: University of Pennsylvania's TitanArm exoskeleton (video)

TitanArm already took home silver in a competition for senior projects at the University of Pennsylvania, and now the team behind it is visiting Orlando to compete in the Intel-sponsored Cornell Cup for embedded design. We stopped by the showroom and snagged a few minutes with the crew to take a look at their creation: an 18-pound, untethered, self-powered exoskeleton arm constructed for less than $2,000.

To wield the contraption, users attach the cable-driven mechanical appendage to themselves with straps from a military-grade hiking backpack, and guide it with a thumbstick on a nunchuck-like controller. If a load needs to be held in place, the wearer can jab a button on the hand-held control to apply a brake. A Beagle Bone drives the logic for the setup, and it can stream data such as range of motion wirelessly to a computer. As for battery-life, they group says the upper-body suit has previously squeezed out over 24 hours of use without having to recharge.

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Geniusbox wants to put a different experiment on your doorstep every month

There are a lot of things you can have delivered to your home on a monthly basis: magazines, hot sauces, underwear and beer are just a few. The second place winner at the Husky Startup Challenge, genius.box, takes that basic concept but replaces the Fruit of the Looms with simple to perform science experiments. Aimed at children between the ages of eight and 12, the projects inside each package teach a basic lesson in science, technology, engineering or math through a hands-on experience. All of the materials needed for each experiment are included, along with a lesson plan, instructions and "factoid" cards with tidbits of interesting trivia, such as the number of elements on the periodic scale.

The two boxes trotted out for demo day by creators Kate Pipa and Shivangi Shah covered the science and technology portions of the STEM equation. One was a kitchen chemistry set for growing crystals and the other a simple electronics kit, based partially around parts of a Snap Circuits set, that has kids building an electromagnet and lighting up an LED. This isn't exactly a return to hardcore chemistry sets of the past (you'll find no radioactive materials or poisons in here), but it's certainly a step in the right direction for an America whose love affair with science is on the rocks. Every four weeks a child would get a whole new educational playset for the target price of $20 a month. Which is quite a bit cheaper than your standard chemistry set or electronics kit. To be kept in the loop as genius.box works to get off the ground, sign up at the more coverage link.

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Breakfast NY's mission control center merges MLB info with NASAflair, uses 20feet of switches and screens

The team at Breakfast NY never leaves us hungry when it merges the digital and physical worlds -- and this time it's created something that hits it out of the park for the start of this year's US baseball season. Here at the Major League Baseball Fan Cave in downtown NYC, the team has just unveiled its space program-inspired Mission Control Center. As creative director and co-founder Andrew Zolty explained, "The idea is try and pull in pretty much everything you can possibly imagine that's going on during the 2013 MLB season, and do it in a way that feels reminiscent of NASA's control room: Mission Control."

The 20-foot-long installation houses 30 screens measuring roughly eight inches each. The displays are grouped into two sets of 15 (one side for American League teams and the other for the National League), separated in the middle by a large LCD and a consumer-grade webcam. Below the screens you'll notice a plethora of switches with LEDs, info lights and a trio of gauges. Both sides feature three rows of five screens, each pertaining to one of the 30 MLB teams and their stadiums. At the flick of a switch, the screens display real-time connected data like recent Foursquare check-ins, weather, Facebook Likes and Instagrams, along with team stats, facts and more for each stadium at once.

Those smaller screens, by the way, are actually physically modded Android-tablets -- unfortunately, Breakfast wasn't at liberty to tell us exactly which kind they are. Essentially, they are all running custom apps, with support from MLB.TV to pull real-time, live streams from each stadium in the league. In total, we're told that 13 APIs and seven software languages work in conjunction to make up the Mission Control Center. The setup will also allow players visiting the Cave to have live chats with roughly 10 fans at a time who participate from MLB's site (sort of like Google+) -- of course, the chats allow an essentially unlimited number of spectators. Curious for more of the nitty gritty? Join us past the break.

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Smartglass functionality arrives on Xbox 360 with Dance Central 3 tomorrow, we go handson

Since getting outed just head of Microsoft's big reveal, Xbox 360's SmartGlass has been under wraps. When Xbox Live VP Marc Whitten officially introduced SmartGlass soon after at E3 2012, we learned a teensy bit more -- tablets and smartphones (Android, Windows Phone 8, and iOS, even) would get second-screen functionality via an upcoming free application -- and got some hands-on time with it. That application has yet to launch, but Dance Central 3's SmartGlass functionality is already here. Well, almost here -- the game becomes publicly available tomorrow, and the app won't launch for a few weeks still -- but we got our hands on Dance Central 3's SmartGlass companion app a bit early at a New York City review event last week.

Being the first SmartGlass application to launch has its advantages, such as setting the bar. By no means is Dance Central 3's SmartGlass application a thorough, necessary accompaniment (for a game that already requires Kinect, that's probably a good choice), but it does add some neat side fun for friends waiting in the wings to get their respective grooves on. "Party Time DJ" allows friends -- employing their iOS, Droid, or WP8 tablet/smartphone, via the Xbox SmartGlass app -- to queue up the next song in the game's neverending "Party Time" mode, or create a playlist. They can also queue downloadable tracks to the Xbox 360 (which thankfully requires approval on the 360 prior to purchase), or swap difficulty settings. Sadly, though the opportunity for real-time griefing presents itself rather clearly here, developer Harmonix chose not to allow song-swapping or difficulty changes mid-song. "Because it would kill them," Harmonix rep Nick Chester told us.

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Xbox Music heads to Xbox 360 first tomorrow, PC  tablet on Oct 26, WP8 soon after we go handson

When Xbox Music goes live tomorrow on the Xbox 360, console owners will be the first to access the Spotify-esque service from Microsoft. Well, some of them will at least -- existing Zune Pass subscribers (now an "Xbox Music Pass") and folks willing to pony up $9.99/month or $99.90/year who also have an Xbox Live Gold account gain access to Xbox Music's 30 million global song database via data stream (18 million songs for those of us in the US). Okay, okay, a free trial is available for 30 days. After that, though, 360 owners lose access unless they pay up.

Then, on October 26, Windows 8 PC and tablet users get the service for free -- with or without the Xbox Music Pass -- albeit with ads laced in. Windows Phone 8 is in the same boat with Xbox folks: no song-specific streaming without an Xbox Music Pass. That won't arrive until some time "soon after" the PC/tablet version. Microsoft says the ad-supported free streaming is unlimited on PC and tablet, but that's only for the first six months, after which it becomes time limited. A bummer for sure, but Microsoft's banking on you digging the service enough to snag an Xbox Music Pass. But will you?

Like with Spotify and Pandora, some basic artist info, album/song info, and images garnish playing tracks, though not all artists are created equal -- some artists had no images, while others had a detailed dossier. Microsoft says it's adding more all the time, though. Xbox Music Pass holders can hang on to tracks for offline listening as well, which show up in your library and can be added to playlists. And should you wish to listen to a "Smart" radio station based on an artist/song/album, you can employ the "Smart DJ" (previously "Smart Playlist") to create just such a station. The whole shebang is tied directly to your Microsoft login, mirroring settings and library data on all your devices (Xbox 360 included) across the cloud. That same concept applies to playback, as you can pause a song on one device and pick it up right where you left off on another. Songs can also be purchased through the streaming service with or without the Xbox Music Pass, should you really want to hold onto that Barry Manilow track.

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NTT DoCoMo's i beam tablet prototype is driven by your eyesvideo

Another prototype from DoCoMo aimed at Nihon's commuters, the i beam concept tablet forgoes any touch at all, allowing the user (once they're at the specified 'sweet spot') to navigate around apps and screens using your eyes. Two sensors along the bottom edge of the tablet track both of your eyes and after a slightly laborious configuration setup, we were able to tour around the prototype slabs features without laying a finger on it. The navigational dot was a little erratic, but we'll put that down to prototype nerves. The tablet was otherwise able to follow our eye-line and fulfill what we wanted it to do.

Returning to the home screen by targeting the kill box in the top right corner proved to be the most difficult thing -- we soon resorted to tapping at the screen for that. DoCoMo showcased an eye-controlled game, alongside picture galleries, a web browser and a reader app. The e-book client seemed to be the most heavily involved, with the ability to look up words with a hard-stare, and flip pages by eyeing the two lower corners. The Japanese carrier isn't planning a consumer launch any time soon -- and the hardware comes with a pretty pronounced chin at the moment, but if you like staring at someone staring at a tablet, our eyes-on is after the break.

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NTT DoCoMo handsfree videophone prototype replaces that offcenter webcam stare with your digital replica handson

In a sort of reverse-Project Glass, one of DoCoMo's latest prototypes flips its cameras back at the wearer. This hands-free videophone headset ties together seven separate cameras, each recording 720p video from wide-angle lenses. Aside from the single camera pointing behind the user (and beaming the background image), the rest of them point at the users' face, recording different quadrants. These are then composited together, creating a three-dimensional avatar of the user that's then broadcasted to the other caller. The model then nods, blinks, and moves -- all based on the camera footage -- all in real-time.

In its current guise, the bottom half of the face is still composed from high resolution stills captured beforehand, but the program is able to animate the mouth based on the words and tones that the built-in mic picks up. NTT DoCoMo had some lighter, slight less clunky, future prototypes on show, and suggested that the headset could have medical applications, embedding further sensors that could gauge blood pressure, pulse and temperature and possibly broadcast this data during a call to your future physician. Work is currently underway to utilize smaller, higher quality sensors. We take a closer look at CEATEC after the break.

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Evernote Smart Notebook handson video

The Evernote Smart Notebook is here! Well, almost here -- it arrives on October 1 -- but we got our Moleskin-lovin' hands on the app/notebook combo a bit ahead of schedule this evening. The combination works by combining the drawings, notes, and whatever other Moleskin-bound scribblings you pen with Evernote's iOS App (said to be headed to Android as well). Snap a pic of your best Mega Man sketch and see the Blue Bomber appear magically in your Evernote account and on your phone! If you're way into archiving, a handy set of stickers allows for quick tagging. The tags can even be customized if you're not into Evernote's suggested categories.

The whole concept is very neat, and it works ... sort of. An Evernote rep tried repeatedly to snag images from the page with varying results. One time a shadow interfered, and another time the lighting just didn't work out, before it finally worked. We're lending Evernote the benefit of the doubt for now as we were shown the whole shebang in the middle of a busy, dramatically lit show floor. That said, at $29.95, if it doesn't work out great, the worst that happens is you're stuck with a slightly more expensive Moleskin than a normal model (around $15 on Amazon); the iOS companion app is free. Head past the break for a hands-on video.

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Visualized 50 shades of Nexus

ASUS is never shy at showing off its creative side. At Taiwan Designers' Week last Sunday, we spotted the company's above art installation dubbed "Palette": a mesmerizing circle of 50 overlapping Nexus 7 back covers, each in its very own shade of color. Interestingly, all of these were actually used in the development process of Google's Nexus 7, which just goes to show the kind of mad dedication ASUS had put into the joint project.

But wait, there's more! To match the event's "Flow" theme this year, ASUS decided to also show off parts of the design process that determined the final appearance of its other hero products -- hence the title "Becoming" for the booth's own theme. For instance, much like what the company's lovely Michelle Hsiao showed us on the Engadget Show, the booth again featured a handful of tablet chassis parts and dummies (mainly of PadFone, Zenbook, Transformer Prime and a 7-inch device) at different stages of their development, complemented by a generous selection of colors and finishes. Only this time the designers used some of them to create gradient wall art that we wouldn't mind having at home. Check them out after the break.

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Stuffed Toys Alive! replaces mechanical limbs with strings for a much softer feel handson

It worked just fine for Pinocchio, so why not animatronic stuffed bears? A group of researchers from the Tokyo University of Technology are on hand at SIGGRAPH's Emerging Technologies section this week to demonstrate "Stuffed Toys Alive!," a new type of interactive toy that replaces the rigid plastic infrastructure used today with a seemingly simple string pulley-based solution. Several strings are installed at different points within each of the cuddly gadget's limbs, then attached to a motor that pulls the strings to move the fuzzy guy's arms while also registering feedback, letting it respond to touch as well. There's not much more to it than that -- the project is ingenious but also quite simple, and it's certain to be a hit amongst youngsters. The obligatory creepy hands-on video is waiting just past the break.

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Disney Research's Botanicus Interacticus adds capacitive touch to ordinary plants, we go handson video

Sure, you spend plenty of time talking to your plants, but have you ever made them sing? In partnership with Berlin-based Studio NAND, Walt Disney's experience development arm, coined Disney Research, has found a way to take human-plant interaction to an almost freakish level. The project's called Botanicus Interacticus, and centers around a custom-built capacitive sensor module, which pipes a very low current through an otherwise ordinary plant, then senses when and where you touch. Assuming your body is grounded, the device uses more than 200 frequencies to determine exactly where you've grabbed hold of a stem. Then, depending on how it may be programed, the sensor can trigger any combination of feedback, ranging from a notification that your child is attempting to climb that massive oak in the yard again, to an interactive melody that varies based on where your hand falls along the plant.

Because this is Disney Research, the company would most likely use the new tech in an interactive theme park attraction, though there's currently no plan to do much more than demo Botanicus Interacticus for SIGGRAPH attendees. This week's demonstration is giving the creators an opportunity to gather feedback as they try out their project on the general public. There's four different stations on hand, ranging from a stick of bamboo that offers the full gamut of sensitivity, including the exact location of touch, to an orchid that can sense an electric field disruption even as you approach for contact. While interactive plants may not have a role in everyday life, Botanicus Interacticus is certainly a clever implementation of capacitive touch. You can see it action just past the break.

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Hands-on with the MakerBot robot petting zoo at Maker Faire (video)

A robot petting zoo at Maker Faire Bay Area 2012? What could possibly go wrong? Nothing, actually. The kids loved it -- only the robots cowered in fear (of being sat on). MakerBot spent eight weeks building four different species of robots using its Replicator 3D printer -- wheelies (robot chickens), bubble bots, button bots and bumper bots. Judging by the crowds the event was a complete success. We caught up with Michael Curry of MakerBot who told us how the robot petting zoo came to be and walked us through some of the robot specifics -- designs that should appear on the company's Thingiverse website by the end of the week. Next stop: Maker Faire New York. Are you ready for an invasion of cute robots? Find out in our hands-on video after the break.

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Think of this as an IRL, but longer. Recently, I bumped my head so severely that I would up buying a new abode, and for whatever reason, the insurance company mandated that I have a "monitored fire and burglary system" installed (that's UL-certified monitoring, by the way). Not too surprising when you consider their viewpoint in the deal, and honestly, I needed someone to push me into getting one, anyway. Being a grown-up, resting easier, protecting one's investment -- you know, those types of things. So, here I was, an inexperienced homeowner in dire need of a security system, with nary a place to turn. Well, except the internet. After days upon days of sifting through options and garnering advice from every corner of every related message board this side of http, I decided to phone up a couple of companies an in effort to try a hybrid (or perhaps hodgepodge) approach to keeping an eye on things. Click on through if you're interested in hearing how my time with LifeShield and the Dropcam HD turned out.

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