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<title>Engadget - Comments for iPhone MAME project gets off the ground, performance doesn't</title>
<link>http://www.engadget.com/2007/08/21/iphone-mame-project-gets-off-the-ground-performance-doesnt/</link>
<description>Engadget Comments for iPhone MAME project gets off the ground, performance doesn't</description>
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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Comments on iPhone MAME project gets off the ground, performance doesn't]]></title><link>http://www.engadget.com/2007/08/21/iphone-mame-project-gets-off-the-ground-performance-doesnt/</link><guid isPermaLink="true">http://www.engadget.com/2007/08/21/iphone-mame-project-gets-off-the-ground-performance-doesnt/</guid><description><![CDATA[I've got an iPhone with the NES emulator and the BSD user tools running on it. <br><br>My understanding is that they don't have direct access to the graphics hardware working yet. <br>So the picture is being copied to the framebuffer, a pixel at a time. So things that update the screen often, like a game, eat up CPU time quickly, even though producing the image(NES video emulation) can be done on a 386 with hardly any frames dropped. <br><br>The processor(s) is fairly powerful in the iphone and there is something like 128 MB of ram in it. It's effectively a pocket MacOSX system underneath it all. <br><br>]]></description><dc:creator><![CDATA[CoffeeJones]]></dc:creator><pubDate>Aug 21st 2007 4:50PM</pubDate></item><item><title><![CDATA[Comments on iPhone MAME project gets off the ground, performance doesn't]]></title><link>http://www.engadget.com/2007/08/21/iphone-mame-project-gets-off-the-ground-performance-doesnt/</link><guid isPermaLink="true">http://www.engadget.com/2007/08/21/iphone-mame-project-gets-off-the-ground-performance-doesnt/</guid><description><![CDATA[They're working on it, though! I can't get it to build right, I wish they'd release binaries.]]></description><dc:creator><![CDATA[The General]]></dc:creator><pubDate>Aug 21st 2007 4:56PM</pubDate></item><item><title><![CDATA[Comments on iPhone MAME project gets off the ground, performance doesn't]]></title><link>http://www.engadget.com/2007/08/21/iphone-mame-project-gets-off-the-ground-performance-doesnt/</link><guid isPermaLink="true">http://www.engadget.com/2007/08/21/iphone-mame-project-gets-off-the-ground-performance-doesnt/</guid><description><![CDATA[Whoa, for a second there, I thought that image was of someone playing both Pac-Man AND Burger Time in the same session....brings new meaning to multi-touch!]]></description><dc:creator><![CDATA[Rainier]]></dc:creator><pubDate>Aug 21st 2007 4:57PM</pubDate></item><item><title><![CDATA[Comments on iPhone MAME project gets off the ground, performance doesn't]]></title><link>http://www.engadget.com/2007/08/21/iphone-mame-project-gets-off-the-ground-performance-doesnt/</link><guid isPermaLink="true">http://www.engadget.com/2007/08/21/iphone-mame-project-gets-off-the-ground-performance-doesnt/</guid><description><![CDATA[Man a friend of mine has the real arcade system for burgertime (pictured on the right) and that game is so amazingly addictive. Can't wait to put that on my iphone as long as the controls don't suck.]]></description><dc:creator><![CDATA[Shre]]></dc:creator><pubDate>Aug 21st 2007 5:09PM</pubDate></item><item><title><![CDATA[Comments on iPhone MAME project gets off the ground, performance doesn't]]></title><link>http://www.engadget.com/2007/08/21/iphone-mame-project-gets-off-the-ground-performance-doesnt/</link><guid isPermaLink="true">http://www.engadget.com/2007/08/21/iphone-mame-project-gets-off-the-ground-performance-doesnt/</guid><description><![CDATA[If they suck, don't be lazy.  Change the source and share it.  ]]></description><dc:creator><![CDATA[zachary.tunstall]]></dc:creator><pubDate>Aug 21st 2007 5:23PM</pubDate></item><item><title><![CDATA[Comments on iPhone MAME project gets off the ground, performance doesn't]]></title><link>http://www.engadget.com/2007/08/21/iphone-mame-project-gets-off-the-ground-performance-doesnt/</link><guid isPermaLink="true">http://www.engadget.com/2007/08/21/iphone-mame-project-gets-off-the-ground-performance-doesnt/</guid><description><![CDATA[Hahaha you don't want me messing around with some code because i would just break it ^_^]]></description><dc:creator><![CDATA[Shre]]></dc:creator><pubDate>Aug 21st 2007 5:27PM</pubDate></item><item><title><![CDATA[Comments on iPhone MAME project gets off the ground, performance doesn't]]></title><link>http://www.engadget.com/2007/08/21/iphone-mame-project-gets-off-the-ground-performance-doesnt/</link><guid isPermaLink="true">http://www.engadget.com/2007/08/21/iphone-mame-project-gets-off-the-ground-performance-doesnt/</guid><description><![CDATA[If you break your copy and can't fix it, revert to the other people's source.  If you commit broken code, they'll revert to their earlier source at worst.  If you do it over and over again, you'll either get your commit access revoked, or they'll quit pulling from you with git.]]></description><dc:creator><![CDATA[ethana2]]></dc:creator><pubDate>Aug 21st 2007 7:33PM</pubDate></item><item><title><![CDATA[Comments on iPhone MAME project gets off the ground, performance doesn't]]></title><link>http://www.engadget.com/2007/08/21/iphone-mame-project-gets-off-the-ground-performance-doesnt/</link><guid isPermaLink="true">http://www.engadget.com/2007/08/21/iphone-mame-project-gets-off-the-ground-performance-doesnt/</guid><description><![CDATA[I still don't see why people put up with that thing when there's an openmoko.  Do people just not look around a bit more?]]></description><dc:creator><![CDATA[ethana2]]></dc:creator><pubDate>Aug 21st 2007 7:36PM</pubDate></item><item><title><![CDATA[Comments on iPhone MAME project gets off the ground, performance doesn't]]></title><link>http://www.engadget.com/2007/08/21/iphone-mame-project-gets-off-the-ground-performance-doesnt/</link><guid isPermaLink="true">http://www.engadget.com/2007/08/21/iphone-mame-project-gets-off-the-ground-performance-doesnt/</guid><description><![CDATA[look around *enough*.<br><br>They /should/ look around a bit more.<br>Sorry about that.]]></description><dc:creator><![CDATA[ethana2]]></dc:creator><pubDate>Aug 21st 2007 7:38PM</pubDate></item><item><title><![CDATA[Comments on iPhone MAME project gets off the ground, performance doesn't]]></title><link>http://www.engadget.com/2007/08/21/iphone-mame-project-gets-off-the-ground-performance-doesnt/</link><guid isPermaLink="true">http://www.engadget.com/2007/08/21/iphone-mame-project-gets-off-the-ground-performance-doesnt/</guid><description><![CDATA[I'm holding out for Battletoads.]]></description><dc:creator><![CDATA[Smileypanda]]></dc:creator><pubDate>Aug 22nd 2007 4:43PM</pubDate></item><item><title><![CDATA[Comments on iPhone MAME project gets off the ground, performance doesn't]]></title><link>http://www.engadget.com/2007/08/21/iphone-mame-project-gets-off-the-ground-performance-doesnt/</link><guid isPermaLink="true">http://www.engadget.com/2007/08/21/iphone-mame-project-gets-off-the-ground-performance-doesnt/</guid><description><![CDATA[Love PAC-MAN]]></description><dc:creator><![CDATA[JJD_BR]]></dc:creator><pubDate>Aug 21st 2007 11:59PM</pubDate></item><item><title><![CDATA[Comments on iPhone MAME project gets off the ground, performance doesn't]]></title><link>http://www.engadget.com/2007/08/21/iphone-mame-project-gets-off-the-ground-performance-doesnt/</link><guid isPermaLink="true">http://www.engadget.com/2007/08/21/iphone-mame-project-gets-off-the-ground-performance-doesnt/</guid><description><![CDATA[Pffff, been playing G&G on a phone since my Nokia 7650, but I guess that's iwhatever for ya, years out of date.]]></description><dc:creator><![CDATA[CB]]></dc:creator><pubDate>Aug 22nd 2007 4:44AM</pubDate></item></channel></rss>