It's an interesting idea. I know that modern GPU's are amazingly fast at what they are designed to do. (Lots of floating point calculations and matrix stuff). However, given that they are not really general purpose processors, I was not aware that they could be used in such a way without hardware modifications. I would have to assume that the CPU would basically slave the tasks to the GPU which the GPU is good at.
Of course...this would not work with any existing software, since the hardware setup and processor instructions would be completely different. At the very least, it would have to be recompiled. However...it seems this is geared toward those who would be working with custom software to begin with.
Then again...it would be an interesting idea to build this capability into more standardized stuff, like heavy statistics programs or physics stuff....oh wait. Don't they already have an accelerator for that?
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Haha. Reminds me those great old 3DFX commercials
http://video.google.com/videoplay?docid=2541946034993106617&q=3dfx&hl=en
http://video.google.com/videoplay?docid=9097376684805873187&q=3dfx&hl=en
It's an interesting idea. I know that modern GPU's are amazingly fast at what they are designed to do. (Lots of floating point calculations and matrix stuff). However, given that they are not really general purpose processors, I was not aware that they could be used in such a way without hardware modifications. I would have to assume that the CPU would basically slave the tasks to the GPU which the GPU is good at.
Of course...this would not work with any existing software, since the hardware setup and processor instructions would be completely different. At the very least, it would have to be recompiled. However...it seems this is geared toward those who would be working with custom software to begin with.
Then again...it would be an interesting idea to build this capability into more standardized stuff, like heavy statistics programs or physics stuff....oh wait. Don't they already have an accelerator for that?