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With all the modular phone concepts, balloon internet projects, robots and drones it can be easy to forget Google's main business angle: search and advertising. Google reported its first quarter earnings today and didn't have much to say about our favorite topics -- we'll hear more about those at Google I/O in June -- or even its pending sale of Motorola to Lenovo. Responding to an analyst's question, Google execs Patrick Pichette and Nikesh Arora mentioned the need to "keep evolving (search) results," as it increasingly serves up info (sports scores, TV listings, restaurant menus) on its own website instead of just providing links. That's probably also behind its push for Google Now results that bring up relevant info before the user even asks, on the desktop and mobile. In a brief reference to the Chromecast, Pichette called the $35 device a hit, mentioning the over 3,000 developers had signed up to build apps since the launch of the SDK.

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Sony was quick to pat itself on the back for passing five million PlayStation 4s sold more than a month earlier than it predicted, and now that the fiscal year is over there's more to celebrate. As of April 6th, Sony says it has sold more than seven million PS4s worldwide, covering more than 72 countries/regions. Games are moving too, with 20.5 million sold in stores or as downloads since launch, while players have already punched that Share button over 135 million times. We've had multiple updates on Sony's stats since the last time we heard specific worldwide numbers from Microsoft, which seems to still trail in the hardware sales race -- we should know more about the situation in North America after the NPD reports for March come out tomorrow. Despite relative radio silence on sales, updates on the Xbox One have added a number of features to its software recently, and Sony has revealed the PS4 will get a big update with external drive support, HDCP off and more soon. A post on the PlayStation Blog claims information on that is close by, but for now gaming fans (bored of Infamous: Second Son / Titanfall) can focus on what's really important: which system moved more units.

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I am not ashamed to admit that I have taken advantage of Steam sales and Humble Bundles to amass a library of roughly 150 games for a fraction of the retail price. I am, however, ashamed to admit that I've only actually played about one-third of them (and that's probably being generous). Apparently, I'm far from alone. According to Ars Technica, just shy of 37 percent of registered titles have never been played. The site figured out a way to measure both the sales and number of hours a game is played through Valve's digital store. That's a huge deal when you're talking about an industry that avoids giving out concrete numbers at all costs. While the method used for collecting the data is Steam-specific and won't work for the entire industry, it still provides valuable insight into one of the largest game retailers in the world.

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If you can't make it camping this year, perhaps Sir David Attenborough's upcoming wildlife TV project in VR will suffice. And for immersion in something with fewer dimensional dynamics, maybe Sony's lineup of 4K TVs will fit the bill. Yes, it's been a relatively slow week for HD, but Richard and Ben need a breather since Chromecast, Aereo and so many others keep dropping news bombs on a regular basis. Richard's been so busy lately that Must See TV recommendations are at a minimum, but Ben shares an interesting DirecTV ad to keep your eyeballs busy. So, please join us at the streaming links below, as we serve up another entertaining and informative episode of the Engadget HD Podcast.

Hosts: Richard Lawler, Ben Drawbaugh

Producer: Jon Turi

Hear the podcast:

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Micaël Reynaud, Image courtesy of the Saatchi Gallery, London

It's easy to sneer at the idea of artists piggybacking on the GIF craze, but Google is taking the whole thing pretty seriously, especially now that Google+ supports the animated file format. The search giant is collaborating with the Saatchi Gallery in West London to host a number of looped moving images, displayed on giant TV screens, which it feels are worthy of public recognition. There's a hint of competitiveness, as a panel of judges (including His Artiness, Baz Luhrmann) will select a single winning GIF tonight. In the meantime, we've embedded the finalists from six different image categories after the break, ranked according to how much we like them and whether any of the artists are mates of ours.

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When some 1.1 million people played Pokémon together via Twitch's game-broadcasting service, developer Studio Bean must've gotten inspired. Choice Chamber takes the idea of the audience deciding what happens onscreen to a new level and injects Twitch chat into the game's DNA; here, the peanut gallery has a direct impact on the player's progression. As you make your way through a series of randomly generated rooms, the audience (people watching you broadcast via Twitch, of course) takes a series of polls that alter the game's flow. It's a lot like playing as dungeon master with your Dungeons and Dragons crew, but with a 21st century twist. As cool as voting on what weapon the player gets, or summoning a giant fist that wipes across the screen to obliterate a boss monster sounds, though, the project is only halfway to its $30,000 Kickstarter funding goal. With four days left in the campaign, Twitch has announced that it'll step in and match the funds needed to finish the game.

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Microsoft's new keyboard is meant to be used with Smart TVs

This fall marks 20 years that Microsoft has been making keyboards (make that "computer hardware," as it was quaintly called back in 1994). Ironically, though, as the company approaches this milestone, it's now making accessories not just for PCs, but... Smart TVs? Yes indeed. The company just announced the All-in-Media Keyboard, and while you could use it with a computer, it was designed to help you navigate your TV or media streamer from your couch. Chiefly, it features a built-in touchpad -- something we've seen on other devices -- meaning you won't need to balance a standalone mouse on your La-Z-Boy.

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House of Cards may be most famous for leading the charge of Netflix's original streaming content, but the show's producer Media Rights Capital is ready for all avenues. Just like the first season, season two will get a release on physical discs this summer from Sony Pictures. Frank Underwood's Washington D.C. escapades are ready for viewing in 1080p, and although that's not 4K, at least your ISP's connection to Netflix can't get in the way. One change this year is that there are a few extras on the discs including a behind the scenes look at a table read and dive into Frank's tendency to directly address the viewer -- we'll have to wait and see if Netflix adds special features to the streaming editions before the next season arrives. There's no pricetag yet, but the first season started off at about $50 before settling in near $30, and we'd expect about the same for this one.

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Sony 4K TV

Sony has nailed down the final launch details for its newest 4K Bravia TVs, and surprise -- they just might be affordable this year. The "entry-level" XBR-X850B series will start at a relatively frugal $2,099 for a 49-inch model, with prices peaking at $5,499 for a 70-inch set. If you've got a bit more cash and want upgrades to both audio and wall mounting, the XBR-X900B line starts at $3,999 for a 55-inch set and scales up to $8,999 for a 79-inch variant. There's still a couple of models for the money-is-no-object crowd, of course. The improved LED lighting of the 65-inch XBR-X950B will set you back $7,999, while the display's 85-inch sibling costs an eye-watering $24,999. All of the 4K sets ship in June.

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It's Tuesday, which is time for the Engadget HD Podcast and we hope you'll join us for the live recording at 8:30PM. No big news to kick off the show this week, but a good quarter for primetime rating will have to do. There is a new wireless box from DirecTV to discuss and of course Netflix, Aereo, Chromecast news -- like just about every week. We finish up with a few tidbits about TiVo, Mohu, CNNx and some content for virtual reality. If you'll be joining us, take a peek at the topics after the break and then get ready to participate in the live chat.

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Not interested in paying a cable bill? You've certainly got options -- but between disparate streaming services, set-top boxes and your over-the-air digital antenna, managing all your content can be a bit of a hassle. Mohu is trying to fix that. The company is traditionally known for its paper-thin Leaf antennas, but it also recently funded a Kickstarter for Mohu Channels: a internet-connected tuner designed specifically for cord-cutters.

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The Criterion Collection became a part of Hulu's lineup back in 2011, quickly turning into an essential feature within the company's premium video streaming service, Hulu Plus. Today, Hulu announced it has reached yet another multi-year deal with Criterion, allowing it to keep the streaming rights for over 800 films from the popular Criterion Collection. Hulu says this agreement will also allow it to offer previously unreleased films as Hulu Plus exclusives, adding that the goal is to "create a destination to drive discovery and appreciation of some of the greatest films from around the world."

To celebrate the extended partnership, Hulu's now letting Plus subscribers stream The Great Beauty, an Oscar-winning film by Paolo Sorrentino. And in case you're not familiar with it, perhaps the trailer after the break will help spark your interest.

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Roku 3 update lets you search for movies and more with a smartphone

Roku baked its comprehensive search feature into its mobile apps last month, but only folks who used it with the firm's HDMI Streaming Stick have been able to enjoy life without wielding a remote to hunt and peck for letters. Starting today, however, more of the outfit's hardware is getting some love: an update is trickling out to Roku 3 devices that'll enable the search feature with the apps. Since the company expects the software rollout to wrap up by April 22nd, it may be a while before your own box gets updated. Other Roku models are expected to snag the upgrade in the following weeks. Until then, you can use the clicker to hunt for content by actors, directors and show titles. Like an animal.

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The term "simulation" is appropriate for MLB 14: The Show, but not just because of its beautiful presentation, a defining trait of the series that's become a benchmark for other sports video games. Rather, MLB 14: The Show earns its simulation stripes by continuing the series' tradition of challenging players with mechanics and statistics that mirror the real sport. While MLB's gameplay has changed little this year, no matter what option players select for pitching, fielding and hitting (we'll get to that later), they will fail or succeed as regularly as athletes do in the big leagues.

Yet much like the faithfully-recreated and wildly differing batting stances of hitters in the game, MLB 14: The Show truly makes its mark in the baseball sim series by being one thing: dynamic.

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The BBC has allowed Android users to download programmes since September last year, but that functionality was only extended to 11 of the most popular Android devices at the time. While its slowly expanded support over the past seven months, the Beeb today welcomed the majority of Android iPlayer users to the party, updating the app to allow downloads on devices running Ice Cream Sandwich and above. To put it in perspective: 96 percent of current BBC iPlayer users now have a smartphone or tablet capable of storing programmes for offline playback.

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