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Secrets have always been a big part of Tony Hawk's Pro Skater. However, when players get stuck trying to find Easter eggs in any game now, they don't turn to glossy strategy guides like they did in the 1990s and early 2000s -- they open Twitch or YouTube on their smartphone. Developer Robomodo had...

14 hours ago 0 Comments
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"It's like making a new Star Wars movie," says Patrick Dwyer, lead designer on developer Robomodo's upcoming Tony Hawk's Pro Skater 5. "The originals are great and then the rest weren't as good." He's referring, of course, to the high bar set by the first four games in the storied extreme sports f...

14 hours ago 0 Comments
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"Are we, like, in a movie right now?" It's an apt question one of the handsome teens starring in PlayStation 4's latest exclusive, Until Dawn, asked about an hour after I picked up the controller. Yes. No. Maybe. It's kind of hard to explain, and it appears Sony would rather not. At its core, Unti...

August 24th 2015 at 11:00am 0 Comments
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"Mobile VR doesn't have to mean [physically] moving around, but rather something you can access as easily in a café or a plane as you can at home. It was a choice made from day one: to create a fun and accessible experience by being static." JC Gaudechon, executive producer at CCP, the Ice...

August 21st 2015 at 10:00am 0 Comments
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Since the rise of 3D graphics cards, the inexorable trend in PC gaming has been around getting bigger, better and faster. That led to a culture of PC gamers obsessing over frame rates and doing whatever it took to push their hardware as much as possible. But now that even relatively affordable gra...

August 14th 2015 at 3:00pm 0 Comments
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There's a Night Trap fan group on Facebook. This isn't too surprising, considering Night Trap's storied past in the video game industry and its unabashed, nostalgic charm. It's a full-motion video game (FMV) -- meaning it stars real people, just like a live-action movie -- released in 1992 for the...

August 11th 2015 at 10:30am 0 Comments
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Fullbright struck a nerve with 2013's Gone Home, its emotionally haunting tale of a 20-something who returns from Europe in 1995 to find her family home deserted. That indie game darling not only became a critical success for the small Portland, Oregon-based studio, but also won a BAFTA in 2014 fo...

August 10th 2015 at 11:00am 0 Comments
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The Star Wars Battlefront franchise has a simple goal: to put players in the middle of huge, sprawling battles ripped straight from the films and wider fiction. Whether that's battling the AT-AT walkers on Hoth or an X-Wing squadron above Sullust, you're made to feel small -- just one of many sold...

August 7th 2015 at 12:10pm 0 Comments
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Mighty No. 9 is one of the most successful video game Kickstarters of all time. It's also been delayed. First until September, and then, earlier this week, it was pushed all the way to 2016. In the months between the two delays, the studio announced it's working with Armature and Microsoft on the...

August 7th 2015 at 10:50am 0 Comments
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It wasn't until after I'd repeatedly pummeled an oversized rat's testicles that I realized why preserving video game history is so important. Were it not for Rare Replay, an anthology of 30 games spanning 32 years, I'd never have played Battletoads Arcade and would've missed one of the finest mome...

August 7th 2015 at 10:30am 0 Comments
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PlatinumGames is on a roll. The Japan-based studio is less than a decade old, but already it's put out a string of critically acclaimed titles such as Bayonetta, Vanquish and Metal Gear Rising: Revengeance. It's built a reputation on fast-paced action and deep, rewarding combat, and now it wants t...

August 7th 2015 at 10:00am 0 Comments
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With NFL teams set to kick off their pre-season next week, Microsoft today announced that the Surface Pro 2 won't be used during games anymore. Instead, the upcoming 2015-2016 season will see its Sideline Viewing System, which lets players and coaches review game photos instantly, be powered by Su...

August 7th 2015 at 9:00am 0 Comments