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Three weeks into our Choose My Adventure adventure, I'm not sure what to make of Perfect World Entertainment's Swordsman. The game boasts a deep literary pedigree and markets itself on its wuxia themes and combat-oriented design. It has a rich, beautiful world that is dripping with powerful design...

October 15th 2014 at 2:00pm 0 Comments
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In last week's Choose My Adventure poll, I asked two simple questions of the Massively community: Which gender should our character be in Perfect World Entertainment's Swordsman, and what path should that character take among the game's 10 available schools of combat? The result was a resounding wi...

October 8th 2014 at 12:00pm 0 Comments
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Since commandeering Choose My Adventure in August, I've been on something of a sci-fi rampage. First we took a second look at a post-release Firefall; then we spaced out with a beta build of Frontier's Elite: Dangerous. And while spaceships and rocket boots are certainly wonderful things, Choose My...

October 1st 2014 at 12:00pm 0 Comments
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A recent Massively Speaking podcast listener wrote to us wondering whether personality types (and stereotypes) have in-game ramifications when it comes to class selection. Is it true that extroverts gravitate toward leadership roles in a party and that introverts prefer to support a team from the s...

September 24th 2014 at 5:00pm 0 Comments
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Combat, combat, PvP. That can pretty well sum up a lot of Landmark's chatter recently. That's understandable, since it is the newest feature to hit the sandbox. But that is certainly not all there is to talk about. There are plenty of topics of interest that cover both EverQuest Next and Landmark,...

September 18th 2014 at 3:00pm 0 Comments
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Being an explorer is overrated. Sure, Lewis and Clark are remembered as bold adventurers who set out across the untamed American west, charting charts and mapping maps and becoming famous along the way. It's less memorable that the expedition frequently feasted on dogs, slept with more locals than...

September 17th 2014 at 12:00pm 0 Comments
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Space is not a very good place for people to hang out. Humans have a specific list of things that are needed for survival, and space is in a continual state of being fresh out of all of them. Thus, the space race isn't just about firing objects into the universe and seeing how far they can go but a...

September 10th 2014 at 12:00pm 0 Comments
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In 1990, hurtling across the edge of our solar system at around 40,000 miles per hour, NASA's Voyager 1 space probe performed a quick rotation and snapped a parting photograph of the planet on which it had been conceived, built, and launched. The resulting image, known as the Pale Blue Dot photo, f...

September 3rd 2014 at 1:00pm 0 Comments
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As I noted in the first week of this month's truncated Choose My Adventure, Firefall is finally an honest to goodness real-life video game. The extended extended beta is over, the launch trailer has released, and the game has been cut loose into the world. One might argue that Red 5 is now official...

August 27th 2014 at 12:00pm 0 Comments
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"There is no problem in this world a gun can't solve." These words, to my knowledge, are never explicitly stated in Firefall. There's no wise-in-his-grizzledness war veteran to rub his stubbled chin, frown into the distance, and impart such wisdom upon the player. But make no mistake, Firefall's wo...

August 20th 2014 at 12:00pm 0 Comments
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Since Guild Wars 2's humble beginnings, players have been debating the exact nature of the seemingly benevolent Pale Tree, an entity who has acted as a mother to the playable Sylvari race. Season two of the living world story has been throwing more fuel on this particular fire with almost every cha...

August 13th 2014 at 2:00pm 0 Comments
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Forgive me, Massively readers, for I have sinned. It has been six months since my last Choose My Adventure. Luckily, absolution is readily available via a 50-pound desktop computer, a mostly stable internet connection powered by one of the most hated companies in the United States, and three or fou...

August 13th 2014 at 12:00pm 0 Comments