Call of Duty: Modern Warfare, as we stated before, moves the
Call of Duty franchise into the modern era, where you'll serve as part of the U.S. Army, U.S. Marines, and
British S.A.S. to take on terrorists loyal to an aggressive Middle Eastern dictator. This war on terror must be fought
all over the world--in locations as diverse as vessels at sea in the North Atlantic, secret terrorist cells in London,
the urban streets of Eastern Europe, and, of course, the Middle East--as you try to stop a terrorist coalition from
using its deadly chemical arsenal.
As a pilot in an Army attack helicopter, you'll fly over cratered urban
environments--with rocket-propelled grenades to boot--before you rope down as part of a Marine platoon to engage in
close-quarters combat in a very different (yet oddly familiar) sort of environment from Call of Duty 2. It's in this door-to-door implementation of battle that similarities to Rainbow Six 3 and Splinter Cell start to
become apparent as you fight in squads, rappel down walls, and clear rooms with silenced guns, tear gas, flashbangs,
and various specialized goggles. That doesn't prevent you from utilizing all manner of authentic modern weaponry,
however, including automatic grenade launchers, mines, and machine guns.
Modern Warfare will also feature deformable environments, where you can kick down and blow up doors, or
take it to another next level with destructible walls, roads, buildings, and bridges. You'll also be able to block doors
with heavy obstacles like vehicles or furniture and block windows from grenades with a little chicken wire. But you're
not just limited to shooting what's within your (fire)arm's reach: you can call in and laser-sight air strikes to knock
out those pesky enemy tanks and sniper's nests, too. Now that's what friends are for.
Call of Duty World War II-based title will return gamers to the battlefields of Normandy as the
Allies take on Nazi Germany to drive them out of France once and for all. This time around, American and British forces
are joined by Canadian troops, Polish tanks, and French freedom fighters in a reenactment of the bloody Normandy
Breakout campaign spearheaded during the summer of 1944. In the push to Paris, you'll get to choose how you approach
each mission, free of menu screens and jarring non-interactive cut-scenes.
You'll also get to try your hand
at a number of different roles in the Allied assault, including parachute drops and commando raids with the S.A.S.
Powerful tanks will become part of your vehicular arsenal, as will jeeps and sidecar-enabled motorcycles--even in
multiplayer mode. Bazookas and sticky bombs temper the advantage of armor, but at least you and a friend will be able
to drive and shoot cooperatively in a trusty tank.
In addition to bringing the innovations of Call of
Duty 2 along for the ride, the new WWII game will run on a new physics engine and context-sensitive battle-chatter
system. Another system being added concerns Battlefield Actions where you'll push specific button combinations to pull
off sprinting-to-cover, trap-disarming, and artillery-avoidance (aka dodging) maneuvers. (Tricky? Or gimmicky?)
If you have any further insights into this story, feel free to leave a comment below.