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More Sadness details emerge


NIBRIS, one of the smaller development houses confirmed to be working on a title for the Revolution, recently revealed some goals for their game Sadness. In striving for a more atmospheric, psychologically-based game, NIBRIS hopes to stress on the player's nerves and shock them into submission.

“...In my head there is a voice, different from the others. Whenever it answers it overwhelms the remaining voices, it mixes up thoughts and destroys peace. It tells me that I'm only mixed up in a thought which yearns to prove its own existence. The voice which whispers that I'm not really who I am and the perceived reality is only an abstraction created by my own mind. It is the original voice, which wants to free itself from my head, to free itself from the logic and reason it is being stifled by. The voice of animal endurance at all costs, which forces onto unimaginable things. It is the voice of chaos which is now screaming frightfully in my head for me to take an axe resting against the wall and cut off my father's head.”

I hope to see something that combines the dark atmosphere of Call of Cthulhu with the shockingly clever mindgames of Eternal Darkness.