For how quirky and unique a game Katamari Damacy is, I find it odd that its creator is not interested
in the Revolution at all. When conversing with Gamasutra's sister-publication Game Developer at GDC, Keita Takahashi claimed "So, there's nothing I really want to
do with it right now." He went on further to say "I'm not really
interested in it. I don't think a controller should have that much influence on the enjoyment of games."
Don't you think he's kind of missing the point? Isn't it not so much that the remote influences the game, but
more that it adds a whole new dimension to the gameplay? Red Steel
isn't a brand new type of game forced to compromise to the remote's characteristics, it takes the unique properties of
the remote and aims to mix it with conventional first-person gameplay to create something new. How can you possibly not
be interested in that?! Of course, comparisons to Red Steel aren't all that valid since noone has
tried it, but you get the point, right?