We're regular readers of Superhero Hype!, a fact rendered unsurprising given our unhealthy obsession with gravity-defying men and women in brightly colored garb. The site recently posted a drab interview with Matthew Paul, producer of the upcoming altruistic all-stars adventure, Marvel: Ulltimate Alliance. Little did we know that the article would contain such a high volume of fluff, reading it would be akin to getting smothered by a pillow in your sleep. Locking an Activision PR person in a room and having them read a press release aloud would likely have resulted in a more intriguing investigation into the game's features. Features like unbelievable, hyper-real graphics!
When queried about the game's graphics on next-generation systems, Mr. Paul points out the "life-like" textures on Captain America and The Thing, commenting that there are times when "you feel more like you're watching a blockbuster Super Hero movie as opposed to a video game because it looks so real." Right. Ignoring the fact that the official PS3 screenshot above flamboyantly contradicts such a claim (and such acclaim), it's unbelievable that the interview doesn't change course when it suddenly finds itself covering the "real" nature of comic book characters and movies. It looks so real it's like watching a movie? That must be the one directed by Hyper Boll -- we've seen it far too many times already.