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Enchanted Arms to grope PS3 in March

Ubisoft have announced that the bilingual PS3 port of Enchanted Arms will be released in North America this March. When it landed "exclusively" on the Xbox 360 last year, From Software's first-to-an-empty-market initiative ticked just about every box on the official list of Japanese RPG requirements. Goofy protagonist with a hazy memory and an untapped power? Check. An ancient evil unleashed within the opening moments of the game, completely wiping out the hero's beloved town? Check. A surly princess who refuses to act like a princess? Check. A flamboyantly gay stereotype and an army of sentient pizzas? Ch -- wait, that doesn't seem to be on here.

If you were one of the few that embraced Enchanted Arms initially, you'd know that it was a solid, albeit unremarkable, RPG with an enjoyable battle system and varied golem creation (essentially a form of enemy recruitment). The Ubisoft press release mentions "Sixaxis wireless controller integration" as one of the PS3 enchancements, but it's unclear whether motion sensing is actually used in gameplay. Apparently, you can "use the motion-sensitive controller harness weapons, recover your EX power meter, unlock more powerful attacks and solve puzzles."

We're not convinced that means you'll be doing anything other than pushing buttons on a motion-sensitive controller, but lack of tilt control isn't a common complaint in the wonderful world of turn-based RPGs.