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Send Manifesto your games that cause pain

Last night we gave you some tips from the "Console/PC Distribution Gatekeepers" panel about publishing your indie game. One of the main things we told you execs like Microsoft's Ross Erickson kept coming back to was the fun factor. But what we didn't mention is Manifesto president Greg Costikyan's quick rebuttal, "We want games that aren't fun to play!"

Apparently, if you're working on a game that causes your players emotional pain, even inspires disgust (Costikyan's own suggestion), Manifesto is the distributor for you. Costikyan called it emotional innovation, and there's something to be said about defying expectations for the gaming experience, but we can't help but wonder what it says about you if your game makes us want to vomit. Wait, it's the innovative use of bodily fluids as a gameplay element. Go forth, pitch it to Manifesto!