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Bungie keeping that Halo "aesthetic"

In this week's keenly named Bungie Weekly Update Frankie discusses some design decisions the team has made pertaining to Halo 3 and a few other things. In the past, a bunch of people have negatively critiqued Halo 3's prettiness factor (though, we've only seen leaked alpha screen grabs), saying that the game should look a lot better. Frankie reinforces that they have

"gone to great lengths to make sure that the new game retains the 'Halo' aesthetic. It still looks like a Halo game, but just rendered with vastly more detail and content and some visual effects that simply weren't possible on Xbox"

So, we aren't going to be seeing Gears of War style graphics or that same art style ... it'll still be Halo, just a more shiny, pretty, and curvaceous version. Moving on. Do you remember the talk of the A-hole button? It's Halo 3's vastly improved and easier way to mute annoying kids in multiplayer. We now know the exact button combo to execute the muting frenzy, which could take less than a few seconds for some players. So, to mute a person in multiplayer, simply press the BACK button, use the right thumbstick to highlight the player, and press X ... that's it! What a convenient process that's entirely separate from and quicker than the Xbox 360 guide. Make the jump for a few more Halo 3 information nuggets, but don't let the Bungie.net webmaster see you ... he's a drunken gorilla maniac who blames everyone else for his problems. It's sad really.