In Give me the Brain!, a singular 6-sided die acts as the zombies' only source of intelligence. Rather than eating it, players bid cards to gain possession of the brain, in order to complete some of the less menial tasks like defrosting parfaits and dealing with picky customers.
Like a rotting rugby game, part of the fun comes in not just acquiring the brain, but also in holding onto it. The player in possession of the gray matter must roll it to keep it, with each thought-required job having a minimum role necessary to retain control of the organ. Meanwhile, other players can play cards to force a fumble, or otherwise gain possession of the liberated lobes.
Like a number of Cheapass Games, Give me the Brain! has humor throughout, from the fanciful illustrations of zombies with "squirrel problems," to the excellent flavor text on each card; even to the dry wit of the instruction manual. Give me the Brain! is a fun game, but also a very quick one, taking around 15 minutes to complete. Like Fluxx, strategy's not always a big factor in the short-lived gameplay, and the oft-corrupted turn order can leave some players SOL as their zombie buddies dwindle their hand sizes and move closer to victory.
Still, 15 minutes of zombie food-prep mayhem is infinitely better than none at all. Those inspired should seek it out. And don't forget to pass the brain.
Scott Jon Siegel is a fledgling game designer, and fancies himself a bit of a writer on the topic as well. His words and games can be found at numberless, which is almost always a work in progress.