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God of War to use PSP's full processor speed


God of War: Chains of Olympus creative director, Cory Barlog, has posted a follow-up to his "Inside the Developers Studio" Sony blog debut in order to "add some more of what you're asking for." Apparently, you were asking if Kratos would find his PSP adventure enhanced by the recent lifting of the system's processor speed restriction. Barlog confirms that developer Ready at Dawn will indeed take advantage of the unthrottled CPU, no doubt using it to render an alarming number of snarling mouths, serrated limbs and somewhat pointy breasts -- frequently all on the same creature, if the rest of the God of War series is any indication.

Barlog, who notes that he prefers a hands-on approach to game development versus his overseeing role on Chains of Olympus, is currently working on God of War III an unannounced PlayStation 3 project. Industry insiders strongly suggest that it's a survival horror title featuring an undying James Lipton.

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