There's a new kind of Karazhan drama in town. By now, most guilds have worked their way through most of Kara-- even if they haven't downed all the bosses, they're at least getting there. But the new drama monster? Group 2. Yeah, it was hard enough for guilds to whittle themselves down to 10 players, and now they're finding themselves split in two. Who goes in Group 1? Who is forced to learn the whole thing again? And why do they get the good mage?
Ah, good times. For more drama, downing, and recruiting notices (including a special notice from my own personal guild-- at least, when I have the time to play with them), hit the link below. And send us your own tips, please, at email@example.com. Thanks. You'll always be our Group 1.