Every Monday Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership.
Hello, fellow officers! For a change of pace I'm going to forgo the usual Q&A format this week. Instead, I'm going to share a few random tips that have served me well in the past. Let's jump right in, shall we?
1. Use the guild UI to keep track of your members' alts.
A lot of serious guilds don't allow alts, or only allow raiding alts. In these cases it's pretty easy to keep track of who's who. But most guilds don't restrict how many alts a player can have on the roster. Eventually you're going to wind up with one of those altaholics who is compelled to roll a character (or two) for every class. It might not seem important to keep track of all those alts, but if that player causes a big problem down the road, you'll want to know exactly which toons he or she plays. Also, it's just handy to see which main characters are available to your party or raid, assuming that player is willing to switch over.
Whenever an alt joins your guild, make sure the officer who invites them puts their main character's name in the officer's comments section of the guild UI. Assuming you've set up your ranks properly, you'll be able to see who's playing that level 12 Draenei warrior or which member is leveling up a Blood Elf paladin to help out with raids.
And speaking of ranks . . .