Hideo Kojima whipped out his Genius-to-English dictionary again today in order to address the press at the Leipzig Games Conference personally, rather than through a translator. Showing off a new video, he introduced us to Metal Gear Solid 4's boss characters. After a short video showing all the bosses from past Metal Gear Solid games, Kojima asked us "but how can you improve on these? Let me show you."
What followed was a spine-tingling in-game video showcasing each of the new bosses for the upcoming title. They come in the form of beautiful women transformed by a brutal war into sick, metallic beasts. A tentacle-wielding creature with a cruel laugh. A giant silver wolf with an echoing howl. A creature with wings and a jetpack, constantly screaming "rage!" and a floating puppeteer, complete with attached marionettes. All of them twisted, mechanical beasts.
Keeping with the "Beauty and the Beast" theme, Kojima modeled these boss characters and their movements off of "real world beauties", one of whom, Yumi Kikuchi, stepped up on stage to declare how happy she is to be in the game -- and how much she loves Leipzig, naturally.
Our anticipation for this game is at its highest yet. Q1 2008 can't come quick enough.