Throughout the '90s many of our favorite PC gaming experiences were point-and-click adventures: Discworld, Monkey Island, King's Quest VI, Day of the Tentacle and Sam and Max, to name a few. Sadly, with the development of 3D graphics the old 2D point-and-click gameplay mechanic was left behind. Grim Fandango is the only game, in our opinion, to successfully carry over the formula into 3D.
Enter Zack & Wiki: Quest for Barbaros' Treasure, the out-of-left-field hit which promises to resurrect the point-and-click gameplay of yesteryear. Tucked away in the back corner of Nintendo's press-only booth stood a single Zack & Wiki display kiosk to which no one was paying any attention (having to walk past various Pokémon, Mario and Metroid stands to get there might have something to do with it). This worked in our favor, however, as we had time to play a few levels before anyone else turned up.