Patch 2.3: the patch that just keeps on alternately disappointing and bringing joy to the player community. Apparently, the staggering 4000 honor that had been previously reported to be the reward of the new daily battleground quest was a typo, of the "extra zero" variety. The correct reward is 400 honor, still up from its original value of 200:
It's off by a factor of 10. Battleground Daily quest bonus honor is supposed to be equivalent to 20 player kills at your level, ie 400 honor at level 70. (Drysc)
The new Priest talent Focused Will, reported yesterday, is going to be redesigned, so don't bother commenting on it in its current state. This is a good thing, because as far as I know no-one really liked the talent they proposed that much.
We wanted you to know that we're going to be redesigning the new discipline talent, focused will, so please hold off on providing further feedback on the ability until the new version is announced and/or it's pushed to the public test realms. The goal of the talent will still focus on survivability. (Eyonix)
The intention of this talent is provide an alternative to the holy talent, blessed resilience, so the priest who desires a talent of this nature has more than one option, adding more flexibility to the talent choices they make leading up to either. (Eyonix)
And finally, the changed-up Shaman Elemental tree is under much scrutiny from the dev team at the moment:
Though not the best thread to plug this into give what was provided, I'd like to state that we are looking into this [Elemental] quite extensively at the moment. (Eyonix)