Player versus Monster Player combat is getting a lot of new itemization as well as a new raiding zone, The Delving of Frór. No new healing monster class until a later content update, but new racial abilities will be introduced.
As for cosmetics, players will be able to wear one set of equipment for stats and another set for looks. This is an excellent idea recently implemented in SoE's Everquest II.
What's not happening in Book 12 is no new raids and no new landscape regions. There is a new landscape region in development, but it won't be ready until Book 13. In the meantime, Angmar will get a polish pass for Book 12. Neither will house selling or trading be implemented as it causes too many scam and customer service issues.
Player housing is getting rotating decorations, displayable trophies that drop from boss mobs and the owners name will appear with the address as you approach their house. They are still not getting crafting stations as the LotRO devs have stated time and again, they don't want the static towns that currently host the tradeskill stations to become ghost towns. Stop asking, people!
Here's a short list of ideas brought up that the devs would like to implement, but have no concrete plans for:
- Customization options for horse appearance such as different color or armor.
- New session play (aka chicken play)
- House pets
There was a great deal of good information provided in the hour long chat and we probably missed a note or two. You can check out the entire transcript in English on the German site