One of the biggest questions that Tabula Rasa players have had since the new patch went out on the public test realm has been: what happened to the nerf to Rage that the devs had been rumored to be talking about? Rage is an attack enhancement for those in the Soldier tree that, when fully pumped, offers a temporary 100% buff to damage output. Outside of maybe Training: Weapons, Rage is probably the most ubiquitous skill choice people take, and is almost directly responsible for the huge imbalance between the Soldier and Specialist trees. Destination Games had been proposing a reduction of the damage buff down to 25%, but it was conspicuously absent from the patch notes.
We still haven't heard anything official from the developers themselves, but the rumor so far has been pervasive. We weren't able to track down the original source of the rumor, though threads discussing it can be found on most RGTR forums. It's something that makes sense from a balance standpoint and that is the topic du jour in general chat, so we'll see if we can't get any official word. In the meantime, keep an eye on the patch note pages to see if any incremental updates pop up on the PTR.