Codemasters' game design chief Ralph Fulton, the studios' newly announced racer Grid aims to "make racing exciting again." How? Well, according to Fulton, the game, which is the latest in Codies' Race Driver franchise, is not about collecting cars or tweaking suspensions, but rather about "the drama, the rivalries, the aggression and the crashes." Sounds like someone's a fan of Burnout.
Due sometime in the middle of 2008 for the Xbox 360, PS3, and PC, Grid is being developed on a refined version of the engine used to make Dirt, and will include a variety of different circuit and drift vehicles, new and old. Grid aims to test your driving prowess on both real life tracks as well as in street races "on the fringes of legality" in cities such as Detroit and San Francisco, as well as in the neon underworld of the Far East. Forget Burnout. It sounds like Need for Speed has passed the baton.