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The Daily Grind: Will Microsoft bring another MMO to market?


Microsoft have made it big-time with what is largely a market-follower strategy. Let others take risks, open new markets, make mistakes and find solutions, and then use that experience to move in with a best-of-breed application. Granted, opinions may vary as to how successful the implementations are tactically, but it is sound business sense nonetheless.

However, this doesn't seem to be working quite so well in the MMO space. Mythica was canceled, True Fantasy Live Online, and Marvel Universe Online as well. Possibly others that we haven't heard about. And that's not counting MMO properties that they've sold off. The problem with the bandwagon business strategy is that MMOs take a fearsomely long time to assemble, and markets do change. Microsoft also hates being an also-ran. At the end of the day, Microsoft could produce a very credible MMO if they're willing to take the long-view.

What do you think? Can Microsoft suck it back long enough to take the long-view, or are they likely to keep canceling in the hope of hitting that one perfect product that hits the market at exactly the right moment?