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Assassin's Creed DS box art, details at last


It's been a long wait, but at least we're seeing something at last from the DS version Assassin's Creed -- the box art. Even though it looks like it has potential, is it a good sign that this is the first bit of media we've seen on the title? The silence may be due in part to the mixed reviews that met that other Assassin's Creed, but we'll admit, it has us a little concerned.

But here's the good: now that we've seen a little of the title, due to the box art having been scanned by a quick-thinking gamer who went in to preorder at GameStop, we'll say that it does look good. It sounds good. The DS version is a prequel that focuses on the origins of assassin Altaïr, and the game takes on a similar, though scaled-down, approach. Concerned that it might be more like the mobile version? Fear not, as Altaïr's Chronicles is not using the sprites and 2D design available on cell phones. If nothing else, it seems apparent that some care went into re-imagining the story for a stylus-based approach.

How does it look outside of a few tiny, scanned and grainy screens? We don't know yet. How will it look in motion? We're not sure. How will it play? Beyond stylus-based controls, we don't know that, either, but unless the release date changes, we'll soon find out. The game is currently slated for early February.

We are, we must admit, surprised that it's not a) a card game, b) mini-games, c) a rollicking pirate adventure, or d) a music simulator.

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[Thanks to everyone who sent this in!]

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