The Hollows. Long a zone of contention for those who don the tights and cape in the City of Heroes. This zone quickly became a bane to every low level toon for several reasons: it couldn't be soloed, players were forced to go there to get missions, it was a pain to travel through without getting whacked multiple times, framerates were often poor... the list goes on.
Well, Melissa Bianco (5-year veteran Level Designer on the CoH team) wanted to change it... and change it she did. In fact, there are so many changes it's impossible to list them all here. You really need to go check Melissa's new dev diary to get the full rundown. Needless to say, veteran players will love the new and improved Hollows. It's been simplified, streamlined and now reflects the style of Striga, Faultline and other zones in that it's more of a hybrid zone (part city spawns, part hazard).