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Wii Warm Up: Multiple control schemes

While Super Smash Bros Brawl may be the most well-known Wii game featuring a bevy of control schemes, it's not the only one, and if the forthcoming release of a white GameCube controller is any indication, we're likely to see more. Of course, that leads us to a pretty obvious question: what do you think about games offering multiple (completely different) control schemes in this manner? It's starting to seem that we're getting further away from the motion-based controls that were supposed to be the Wii's major selling point. Of course, with the way motion-sensing (doesn't) work in some games, that's not necessarily a terrible thing, but without it, what do we have left?