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Kids finding it harder to buy M-rated games

Justin McElroy

It's a sad day for those of us who think that a future world entirely populated by desensitized adults trained from birth to be killing machines would be totally sweet. A Federal Trade Commission "undercover shopper" study has found that retailers turned down kids trying to buy M-rated games 80 percent of the time, up 58 percent from the year prior and up from a surprising 16 percent in 2000.

Though the findings are impressive, we don't think retailers should spend too much energy patting themselves on the back. If we saw a 43-year-old FTC agent in a backwards cap and Stone Cold 3:16 T-shirt insisting his name was "Dakota," we probably wouldn't sell M-rated games to him either.

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