critical acclaim when it launched on Sony's console. It wasn't a brand new game, but it certainly was an excellent one. Not so, says Ninja Gaiden creator Tomonobu Itagaki. In a CVG interview, he flatly says that the game was "no good." He added: "Despite the fact that it's on a 'next-generation' console there's no evolution whatsoever. That was made not by me, but one of my sub-ordinates who basically tried to copy the success of Ninja Gaiden."
Ouch. Imitation doesn't equate to flattery, does it? Sigma's director, Yosuke Hayashi, went on record many times about the power of the PS3, and promised more titles for Sony's system. Hayashi noted that "I have heard much criticism of the PS3, but I am confident that Ninja Gaiden Sigma will demonstrate how powerful the PS3 really is." However, will Hayashi ever get a chance to work on PS3 again?
This "subordinate" is getting backhandedly slapped, with the notion of a PS3 port of 360-exclusive Ninja Gaiden II being thrown out of the window. It would "be a loss of face for everyone involved," noted Itagaki.