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Metareview -- The Bourne Conspiracy (Xbox 360, PS3)

Justin McElroy

Despite our well-earned hesitancy about getting excited over a licensed game, we held out some hope for High Moon Studio's The Bourne Conspiracy. Maybe it was the kinetic energy of the trailers, or the company's insistence that they were putting a lot of thought into the game. Either way, we were ready to be hurt. But now that we're getting some of the first reviews we can see that our hopes for an above average game have not been dashed. Huzzah!
  • GamePro (75/100): "The Bourne Conspiracy, which is loosely based on the events of the first movie, doesn't suck. In fact, it's pretty good. Sure, it's not a true blockbuster but it's not total garbage either."
  • IGN AU (73/100): "A trifle repetitive and brief, The Bourne Conspiracy is a diamond in the rough. Well worth a look but it's not going to change your life. However there're two more films worth of material to adapt so maybe future Bourne adventures will give a little more control to the player and a little less to the button pressing mini-game."
  • Game Informer (68/100): "Though The Bourne Conspiracy is weighed down by broken gunplay mechanics, its thrilling hand-to-hand combat, slick presentation, and relatively short time commitment (eight hours) make it a perfect rental for fans of the films."

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