Crysis Warhead, we were a bit confused. Didn't Crytek pres Cevat Yerli just say, "I believe we won't have PC exclusives as we did with Crysis in future"? If that was his belief a whopping thirty-six days before announcing a major, AAA PC-exclusive like Warhead, we'd second guess arguing politics with the man, if we were you.
But lo, what's this? Here comes Crytek's Harald Seeley to explain that Yerli "was referring to any new projects [Crytek] will start in the future" and that "all new franchises [they] develop in the future will be created with a cross platform strategy in mind." Speaking of that cross platform strategy, Crytek's engine wizards have been busy squeezing the ship-sized CryENGINE 2 into a console-sized bottle and their efforts thus far have made the engine "even more scaleable" – an accomplishment that should be on display in Warhead. We'll see how they did when we try to run Crysis Warhead on our trusty 486 this fall. Scale that!