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Real-time strategy getting more massive

Chris Chester

Despite the best efforts of various MMOFPS titles, MMORPGs continue to be the genre du jour within the massively multiplayer sphere. Whether it's because other variants are less viable or simply because the conventional designs make for an easier pitch when searching for seed funding or publishing deals remains to be seen.

One auspiciously under-explored genre so far has been the MMORTS, the fusion of old-school real-time strategy and the massively multiplayer. Part of the reason this genre hasn't seen more action, we think, is because the technical and design challenges inherent are somewhat daunting. In a recent post, Rock Paper Shotgun's Jim Rossignol takes a look at some upcoming MMORTS titles, including the ambitious Dreamlords releasing this week, and reports on what he finds. This blogger still doesn't totally buy the concept, but the proof will likely be in the pudding.

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