I warned you! Look at it! Look at it! I was an orc with dignity once!
Horrible, terrible, awful, no good helm graphics aside, it's a very solid hat.
If you're doing heroic Underbog you can snap up the Headdress of the Tides
, which is only slightly inferior to the Living Dragonscale and about sixteen billion times better looking, in rough attractiveness quotient numbers, adjusted for mudflation. And while you go about getting one of these hats, if you don't mind looking like a gym teacher, there's the Metallic Headband of Simm'onz
, winner of the coveted Third Annual Worst Easter Egg Joke in WoW.
Despite the name, it's a fairly substantial hat, with good starting stats.
You may have noticed I haven't mentioned PvP hats at all. That's because at this point, I've run out of things to say about them. You know where to find them, you know they'll have a ton of stam and resilience, you know that they're serviceable if you can't get better. There. PvP sets in a nutshell. Here's every possible PvP hat you could pick up
, including hats that you can't get because they're hunter only and I'm too dumb to work Wowhead to get rid of them.
Wow, that was a lot of talk about hats. And we're still not done! Weapons! We have to talk about weapons!I keel you! With this weapon here.
Weapons are awesome. They're how we make things fall down and give up their delicious, tasty loot candy.
We've talked about enhancement weapons before
, but that was a while ago. The information from that old thread is now posted here instead
. To break down a complicated explanation, the reason you want two weapons at as close to 2.6 speed as possible is to increase the chance you will proc Windfury Weapon
to roughly 36% instead of the 20% chance of a single 2h weapon, and also to reduce the chance of your off hand weapon proccing windfury and locking out your main hand weapon. In addition, a slow set of fist weapons increases the damage your Stormstrike
attack does, as it is an instant attack that hits with both weapons (and therefore a higher top end damage on a weapon is advisable). This is extremely simplified and I'm leaving out lots of information and factors, but it's good enough for us to start talking about weapons for enhancement shamans now. (Experienced enhancement shammies will no doubt help us further understand the issue in the comments. For now, just think 2.6 speed if you can get it.)
I happen to love fist weapons. A lot. They're my favorite kind of weapon in the game, hands down, eclipsing even big 2h weapons (which are my second favorite and always my choice on a warrior). Fists just say 'shaman' to me, they're iconic. Sadly, they're also very very rare (although thankfully The Burning Crusade included some green fists once you hit level 60 or so) - my current set of weapons for my enhancement shaman are the Reflex Blades
and the Boggspine Knuckles
, which will be replaced by the Season 2 fist and probably an axe because the Season 2 offhand fist is no good for a shammy. Other suitable main hand fists from instances include the Bladefist
, the Claw of the Watcher
and the Demonblood Eviscerator
but if you're looking for a suitable offhand fist, well, you won't find one in an instance past the Boggspine until you hit Zul'Aman
, and you won't find one in PvP until you hit Season 3. If you have 45 badges, you can get a very nice fist weapon you won't replace until Hyjal for your off-hand, and since the pickings for fists are so terribly slim, I'll list it here as the most accessible off-hand fist weapon upgrade possible to you. Vanir's Left Fist of Brutality
is slightly faster than you'd want, but basically, if you're an enhancement shaman with 45 badges and a hankering for an off-hand fist weapon, this is the only one you'll use until Sunwell Plateau. It's really sad that your choices for off hand fists are a blue from a heroic and then a 45 badge upgrade if you're planning on doing Kara.
For axes and maces, your other options as a shammy, there's crafted weapons. Thanks to the changes to blacksmithing, you can now dual-wield the formerly unique BSing weapons, making them a far more attractive choice for your up and coming shaman. You can have two Planar Edges
or two Drakefist Hammers
as soon as you're 70, they don't even require maxed Blacksmithing to make. And with badges now purchasing primal nethers and nether vortexes, you could even upgrade them.
Other axes to look out for before Kara include the Sun-Forged Cleaver
from normal Magisters, the Harvester of Souls
from heroic Crypts, and Breeching Comet
from heroic Magisters. I like to call it the Super-Harvester. You could also dual-wield Bloodskull Destroyers
or pick up a Runic Hammer
, which is a trifle too fast but still serviceable. I personally think the Fel-Edged Battleax
e is a trifle too fast. I'd be more comfortable recommending it to shamans if it was at least 2.4 speed.
Okay for enhancement, you're probably going to say, but what about us healers? Well, you're doing fine. Just looking at maces we find many, many options. The Essence Focuser
, from the AH. K'iru's Prestige
, from SSO revered. The Gavel of Pure Light
from Sha'tar exalted. The Ancient Scepter of Sue-Min
, BoE wold drop. The Shockwave Truncheon
from heroic Shadow Labyrinth. The Hand of Eternity
, crafted blacksmithing hammer. The instance drops roll on with the Battle-Mace of the High Priestess
, Dathrohan's Ceremonial Hammer
, the Hammer of the Penitent
, the Lightsworn Hammer
and the Will of the Fallen Exarch
Covering daggers there's the Ceremonial Kris
from a difficult Shadowmoon Valley quest, and the Runed Dagger of Solace
, your starter PvP healing weapon, which drops in Botanica. Life is odd sometimes. Daggers for elemental shamans are, of course, more plentiful.
Heroic Selin Fireheart drops the Jaded Crystal Dagger
, which is a rather exceptional dagger. If you're worried about the lack of spell crit, the crafted Eternium Runed Blade
may be a better option. Epoch Hunter in Old Hillbrad drops the Time-Shifted Dagger
, with upgrades available in Shattered Halls (the Runesong Dagger
) and heroic Slave Pens (the Starlight Dagger
). Runesong seems better for elemental, but both are good daggers for casters. You might get lucky and see the Talon of the Tempest
from Doomwalker in the AH. If so, get it, and run.
Heroic Magister's provides another gift to elemental shamans, provided you can beat the rolls from prot paladins and shadow priests (and the occasional smite priest... don't mock their damage, it can be exceptional) to get the Cudgel of Consecration
. Failing that, exalted with Lower City will provide you with the spell crit heavy Gavel of Unearthed Secrets
. Rep purchases make me happy. The PvP mace
lacks in spell crit, sadly. Your four blue options for spell damage maces are the Seeker's Gavel
from SSO revered, Bleeding Hollow Warhammer
from heroic Slave Pens, Sky Breaker
from heroic Crypts and Terokk's Gavel
from the Skettis questlines, comes in multiple varieties (the best of which for an elemental shaman is the Invoker one).
And with this look at helmets and weapons yet another novel length post is concluded. Next week, I'm leaning towards doing the Cloth and Leather post and seeing if we have room for the other essentials. If not, two posts to go!