After months (years?) of speculation, Diablo 3 was just announced by Blizzard at its Worldwide Invitational event in Paris. With an eight-year hiatus following Diablo 2's release, the first question on everyone's mind seems to be: how's it look? The answer – perhaps unsurprisingly given Blizzard's focus on their fans and reasonable system requirements – seems to be: "a lot like Diablo 2."
Ah, but first impressions can be deceiving. The Diablo 3 FAQ says that the game "runs on a custom 3D game engine for rendering full-3D characters and environments" and even "uses a custom physics engine that allows for realistic object dynamics and cloth simulation." Seems to us that – like Blizzard's other recent update, Starcraft 2 – any resemblence to earlier Diablo titles is a design goal, not a technological limitation.