A few weeks back our own Adrian Bott took a close look at a very ... unique ... bug in Age of Conan. It seems that differing animation cycles in the game have resulted in an unforseen side effect: female avatars do less damage then male ones. At the time, the Funcom developers said they'd let us know as soon as they could about a fix. Today they let us know, but the news is mixed. The good news is that 'straight damage' (what they call white damage) has been fixed. Simple autoattack routines use few animations and they've all been fixed and pushed to the live servers.
The problem comes in with the much-vaunted realtime combat system, which requires heavy use of combos and unique animations. There are almost a thousand of those animations, and every single one will apparently have to be tweaked by animators and then retuned by a designer. "I know that many of you will probably be disappointed to hear that it might take us as much as another three to four weeks to solve this issue, for which I can only apologize, but we want to make sure that we devote the amount of time that an issue of this magnitude and importance deserves ... I have to stress that even with our internal goal set and everything currently proceeding on schedule I cannot currently promise that this will be patched to Live at the projected date."
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