38 Studios, the star-studded development studio working on a mysterious MMO codenamed Copernicus, has announced that it will use an animation engine called Morpheme. Morpheme has also been used in EVE Online and Heavenly Sword. Its creator is a company called NaturalMotion, which also created the related and acclaimed Euphoria engine used in Grand Theft Auto IV and the upcoming Star Wars: The Force Unleashed.
Jon Laff, 38 Studios' chief technology officer, was quoted in the press release saying, "Morpheme allows us to create very high-quality character animations quickly, cutting down on a lot of intensive animation design and implementation time." Uh, good! Wouldn't want you to pick middleware that slows you down instead!
So for those who are keeping track: Copernicus now uses BigWorld, Unreal Engine 3, and Morpheme. It's got the trifecta!