Sins of a Solar Empire has sold over half a million copies. The company's CEO Brad Wardell tells Gamasutra that 400,000 units were sold at retail, while 100,000 in sales came from digital downloads. Not bad for a full-bodied PC strategy game that cost less than a million dollars to make.
Wardell is certainly becoming an interesting character in the narrative of this industry, with relatively small publisher Stardock really stepping up. He explains part of Sins' success is that it was designed to run on a "four-year-old video card" and still look good. He says there might be a "piddly super-mega effect" that gets missed, but the result is more sales for the game, a strategy which sounds similar to Blizzard's take on being a PC developer. Sins' first mini-expansion, Entrenchment, will be available for $10 later this year.
[Via Big Download]