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House of the Dead: Overkill dev not worried about censors, piles on the gore



Censors, be damned! That's more or less the attitude of House of the Dead: Overkill developer Headstrong Games, which has said it won't be compromising the amount of gore in Overkill.

"Sometimes we've gone 'ooh, we shouldn't really do that'," producer Neil McEwen tells CVG, "but then we've gone 'no, hell yes we should'." McEwen reasons that, as nobody is getting exploited, then buckets of claret are justifiable: he suggests the gore will be as "extreme as possible." He also plays the tongue-in-cheek card, though that didn't help MadWorld when the Daily Mail came knocking. Even if censors have already ensured the game won't be released in Germany, we salute McEwen and Headstrong for this carefree attitude. If only other developers and publishers were as bold.

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