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Born for Wii: Cubivore

Wesley Fenlon

Some games are a little out there. You've got your No More Heroes brand of weirdness, where collecting coconuts is as commonplace as mass murder and sexual innuendo. On another level, there's Katamari Damacy, where rolling entire cities into a ball is a perfectly acceptable way to repair the cosmos. And then there are the games that are so bizarre, so inexplicably removed from the norm, that they transcend weirdness in a way few things ever have. One of the games is Cubivore.

Though it was released for the GameCube six years ago, it's still hard to believe that Cubivore found its way to the West. Thanks to Atlus, a company known for publishing titles that don't exactly have mainstream appeal, one of the most inherently Japanese games ever made was displaced from its home turf. Cubivore's eccentricity is also its greatest strength -- those few gamers who weren't turned off by its quirkiness discovered an adventure like no other, a fight to survive and evolve into a stronger, faster animal...thing. Its unique, hilarious, downright fun, and Born for Wii.

Gallery: Born for Wii: Cubivore | 18 Photos

Every week, Born for Wii digs into gaming's sordid past to unearth a new treasure fit for revival on the Nintendo Wii. Be sure to check out last week's entry in the series, Contra, and for more great titles that deserve your attention, take a look at Virtually Overlooked.

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