We complain about how long it is, we complain about how short it is. We complain because it's in the game and we even complain when it's not in the game. Some believe it makes more problems, others believe it's the best solution we can insert into a game. What are we talking about? Leveling -- that's what we're talking about.
In almost every shape and form, we find a reason to hate the leveling systems we have in place in so many games today. So, the question has to be raised: Should we just ditch levels and go find something else? Skills seem to work in games like EVE Online, and there exists a possibility of using items as a faux leveling system.
But, Massively readers, what do you think about levels? Should they be kept or should they be thrown out on their behinds with all of their content-crushing luggage? And if we're throwing them out, what could we use to replace them, in your opinion?