It got me to thinking about what I'd been doing with my time. Was one mount really worth all the time I'd put in? That time, fact fans, is currently pushing 24 hour's worth. I couldn't help but ask myself if I'd actually been having fun all that time?
What is is about something like a shiny, rare drop that brings out the obsessive side in people? Aside from a quick visit to Black Temple to celebrate my guild's second birthday ('sup guys) every time I've logged in to World of Warcraft over the last week, I've been farming for Deathcharger.
At the risk of repeating myself, I started thinking about fun again. Not just fun though, but about what keeps us going when our games stop being fun. Repeatedly running through an instance 20 levels below me, several times per night, again and again has most definitely not been fun. Things would have been different if the bloody horse had dropped, obviously.
We've all been there – the umpteenth run of *insert hated instance here*, and *insert coveted item here* simply refuses to drop. What is it that keeps us going at that point, at the times where the RNG just doesn't want to give us a break?
Is it the promise of loot, a material reward that keeps us going, keeps us pushing through the hard times, the times where you just want to give up, or the times you ask yourself why you're putting yourself though this – if you wanted to hurt this badly, why not just go play Star Wars Galaxies?
Relax, that bit about Galaxies was a joke. Maybe. I've lasted well this time around. It helps that I've made some good friends and found a great guild. Discovering an aptitude for tanking didn't go amiss either.
So, today's question is this – what keeps you going? When you can feel burnout creeping up on you, or you're sick of loot not dropping and PUGs turning into idiot-fests, what stops you from taking a break and playing something else? Do you even have something to keep you going? Are you a nomad, jumping ship whenever a game starts to bore you?