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Smartphone videogame market explodes in 2008; dumbphone market wounded, but struggling on

Tim Stevens

With the economy lodged so firmly in the toilet we're always glad to see some sort of good news on that front, so check out the latest numbers from comScore that show the market for downloadable time-wasters on smartphones grew by a massive 291 percent in the period between November of 2007 and 2008. That's thanks in large part to the iPhone and its App Store, with sales on that platform alone accounting for 14 percent of all mobile game downloads and nearly one third of all iPhone users reporting they'd downloaded at least one game. That compares quite favorably to non-smartphone users, of whom just 3.8 percent have downloaded a game, driving that market to decline by 14 percent since 2007. Overall the mobile gaming industry bucked recessionary trends, grew a healthy 17 percent, and will now be shopping in the husky clothing section.

[Via PHONE Magazine]

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