Latest in Gaming

Image credit:

Long-awaited skill queue coming to EVE Online

James Egan
02.04.09
Share
Tweet
Share

Sponsored Links


The sci-fi massively multiplayer online game EVE Online stands apart from other games in the industry in several ways, one of which is that it uses a real time skill training system rather than experience-based advancement. This is a feature many players like, as they're able to advance even when they're offline, but the downside is that you need to log in frequently to change the lower levels of skills (due to how quickly they finish.) For anyone who's bothered with it, actually getting up for 4am skill changes? Not cool.

Getting a skill queue is one of the issues that the player-elected Council of Stellar Management (CSM) brought to the game's developers, CCP Games. (The CSM are representatives of the player base that work with the devs to ensure that development reflects what EVE's subscribers really want from the game.) Apparently the message got through loud and clear. EVE Game Designer Eris Discordia announced today that a skill queue is indeed in the works, in her dev blog "More Queue Queue."


The concern CCP Games had with implementing a skill queue is that if a player could queue up a long string of skills, they might spend more time AFK than if they were logging into the game more often. Eris said, "While it's cool that you can advance your character when you are offline, we did worry that if we introduced a skill queue some players might just set a queue for a year and become less active in EVE. That's not what a massively multiplayer ONLINE game is about. EVE is a social game and we want you exposed to other players so you can start making legends out of you or corporation and strive for dominance. A long abstinence from EVE would ruin this for us."

The solution, or compromise, CCP is going with is limiting the skill queue to a 24-hour window -- you can line up as many skills as you'd like, provided they can begin training in the next 24 hours. The skill queue is a feature in progress, and as such the devs are looking for feedback from players and would also like to hear what the playerbase thinks about other skill enhancements. Eris mentions the possibility of a skill planning system or possibly even connecting skill plans to certificates or modules.

All products recommended by Engadget are selected by our editorial team, independent of our parent company. Some of our stories include affiliate links. If you buy something through one of these links, we may earn an affiliate commission.
Share
Tweet
Share

Popular on Engadget

What's on TV this week: 'Knives Out' and 'Altered Carbon'

What's on TV this week: 'Knives Out' and 'Altered Carbon'

View
HTC opens pre-orders for its $899 Vive Cosmos Elite VR headset

HTC opens pre-orders for its $899 Vive Cosmos Elite VR headset

View
TurboTax maker Intuit buys Credit Karma to corner personal financial data

TurboTax maker Intuit buys Credit Karma to corner personal financial data

View
Apple dives deep into specs for the Mac Pro and Pro Display XDR

Apple dives deep into specs for the Mac Pro and Pro Display XDR

View
'Cyberpunk 2077' studio commits to a free Xbox Series X upgrade

'Cyberpunk 2077' studio commits to a free Xbox Series X upgrade

View

From around the web

Page 1Page 1ear iconeye iconFill 23text filevr