- Dispersion's cooldown has been lowered to 2 minutes.
This is a good change for the arena, and probably PvP in general. For all of our grievances with it, it does do its job in the arena. Buying you time while your partner heals or peels, stopping an assist train dead. It doesn't do anything for our grievances with it in PvE, though, which is unfortunate.
- Improved Mind Blast now has a 20/40/60/80/100% chance to reduce healing done to the target by 20% for 10 seconds when used in Shadowform.
It's a buff, a pretty useful one, but I'm pretty... unexcited about it. I mean, really? Another MS effect? And they gave one to Frost Mages in this build, too. The same one Shadow Priests get, but built into Permafrost
. Whatever happened to, 'If we give everyone MS, we might as well put a healing debuff aura on everyone when they enter the arena.' We're getting pretty close to saying screw it and putting up that aura, aren't we?
Is Mortal Strike
the mechanic they default to when they notice a class has PvP problems? Mortal Strike, Aimed Shot
, Wound Poison
, then they tried it out on Flametongue
(which didn't make it live), and now they're spreading the debuff to Shadow Priests and Frost Mages? Of course, they're probably not spreading the debuff around because people
need MS as a class, but rather because arena teams
need the debuff. They're enforcing the "bring the player" mantra that I've grown so tired of hearing* on PvP now, rather than just PvE. Still, 'throw MS at it until we have another idea' is pretty old at this point. Yeah, yeah, I know. I'm complaining about an undeniable buff and something likely needed for arena balance. I shouldn't be, but come on now. Whatever happened to creativity?*I don't hate the design philosophy, it's a good one that I appreciate. I hate the phrase being used ad nauseum for whatever agenda someone is pushing at that particular moment
Patch 3.2 will bring about a new 5, 10, and 25 man instance to WoW, and usher in a new 40-man battleground called the Isle of Conquest. WoW.com will have you covered every step of the way, from extensive PTR coverage through the official live release. Check out WoW.com's Guide to Patch 3.2 for all the latest!