Develop that the developer's technical learning curve hurt the development of critically maligned PS3 exclusive, Haze.
"We spent more time trying get the game running properly and less time to design the game properly," he said. "The PS3 is a powerful machine but a difficult one to get the best out of."
And no, before you ask, Hilton doesn't expect to have similar PS3 problems with Crytek's CryEngine 3. Shockingly.