a PS3 game). In an interview with Game Informer, Sony Worldwide Studios boss Shuhei Yoshida remembered the internal debate over whether to release God of War II as one of the last big games for PS2 or as a headline title for the PS3 launch. "Many people, including marketing, suggested that maybe it should be moved to PS3," Yoshida recalled. Certainly, God of War II would've bolstered an exclusive launch lineup that was limited to Resistance: Fall of Man and very little else.
"We had a lot of debates about it, actually. I always firmly stood by keeping it on PS2," Yoshida continued, noting that "the end of a platform is when you see really great games, after developers really begin to understand the hardware."
Yoshida's "gamble" paid off, both critically and financially. If God of War II had been a PS3 launch title, more systems would probably have been pushed at launch, but software sales would've undoubtedly suffered compared to the game's success as a PS2 title. Besides, PS3 owners weren't excluded from the action! Back then, PS3s used to have this magical "backwards compatibility" thingy.