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Castlevania: Lords of Shadow producer striving for platform parity

Justin McElroy

Fanboys will likely never agree on whether or not a 3D gameworld is appropriate for the Castlevania franchise. But if Castlevania: Lords of Shadow producer Dave Cox is to be believed, there won't be any forum bloodshed over which version, the PlayStation 3 or Xbox 360 one, looks and runs better.

Cox told VG247 that the PS3 was chosen as the lead platform solely because that was the best way for developer Mercury Steam to make both versions of the game identical, though he understands the risk, admitting, "If you develop for Xbox 360 and port to PS3, or indeed vice versa, you can end up with a game that is great on one but lousy on another."

Even if Lords of Shadow isn't up for any GOTYs, perhaps a Nobel Peace Prize could be in Mercury Steam's future? The NPPOTY, if you will.

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