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GDC 2010 roundup, day one

Michael Sacco

The tenth annual Game Developers Conference is in full swing in San Francisco, CA, and our sister sites Joystiq and Massively are on the scene! No matter what kind of games you're into, there's a ton of news on its way out of the convention, and we're compiling some of the stuff that might matter to you in daily roundups just for you. If you want the whole GDC news experience, check out all of Massively's and Joystiq's coverage!

Sword of the New World: Let's get political
GamersFirst's achingly pretty MMO import Sword of the New World, née Granado Espada, is getting new content in its Political PvP system, allowing players to "run for office, control the colonies, and be a tyrant" in the SotNW universe's bizarro-America.
Battlestar Galactica MMO on its way to your browser
TV space opera Battlestar Galactica follows in the footsteps of that other popular space show and gets its own MMO -- right in your browser. That's right, you can be a forsaken and a Cylon at the same time if you so desire. Somebody knows their audience. Massively gives it an in-depth look right here.
Indie Fund wants to help your indie game get off the ground
Ron Carmel of 2D Boy -- creators of indie superhit World of Goo -- unveiled plans for Indie Fund, an innovative funding and mentoring system for indie developers who might not have the capital to get a game completed and published on their own.
Taikodom blasts its way to America
Taikodom takes the mine-space-rocks economy of EVE Online and throws in a dash of twitch shooter for flavor, and GamersFirst is launching it stateside, with plans for a closed beta by summer and a release by year's end.
Fallen Earth iPhone app is, well, basically Fallen Earth
Icarus Studios wants you stay connected to their post-apocalyptic romp Fallen Earth, and to that end, they're developing an incredibly comprehensive FE experience on the iPhone, allowing you to check out your inventory, browse the auction house, chat with friends, and even craft items, all on the go.
Civilization V is bringing hexy back
Firaxis' latest entry into the Civilization series doesn't want you bogged down worrying about stuff like cardinal directions. You don't even need most of those anyway! Civ V goes old-school with its hex-based grid. Oh, and they also built a whole new engine from the ground up. Hug that DX11 card.

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