EVE Online's long-awaited Tyrannis expansion is finally upon us and here at Massively we're celebrating with a roundup of our recent Tyrannis coverage. The expansion's main feature is a form of planetary interaction that gives players the ability to colonise and industrialise the planets of New Eden. Tyrannis also sees some important changes coming to EVE, with a new insurance scheme coming into effect and the release of the EVE Gate social network. Tyrannis was initially scheduled for May 18th but some last-minute changes forced CCP to push it back to May 26th to give more time for testing. The structures necessary for planetary interaction will be released on June 8th, giving players around two weeks to learn the new skills and plan the conquest of their favourite planets.
As you wait for your client to update, catch up with our previous coverage below and be sure to visit the official Tyrannis features page for more details, backgrounds and interview videos.
|EVE Online's next expansion revealed: Explore planets in Tyrannis
It's been known since the last EVE Online Fanfest that the next expansion would be based around planetary interaction, but details on exactly what that interaction would constitute have been thin on the ground. In a bumper devblog today, EVE's Senior Producer Torfi Frans Olafsson gave a first glimpse of what we can expect this summer.
|EVE Evolved: What could planetary interaction be like?
The information we have so far on the expansion is limited to a single devblog, which provides only a general mission statement for the expansion. In the absence of further information, I find myself wondering what the planetary interaction in Tyrannis might be like. In this speculative opinion piece, I look over the information we know for sure about Tyrannis and go on to speculate on what it might be like.